We’re excited to announce our latest release, RealityCapture 1.2.1 Tarasque.
This release brings several improvements to your pipeline, including an automated workflow for transferring large datasets from RealityCapture to Unreal Engine 5, and under-the-hood changes for easier cloud deployment. It also includes the ability to construct models and export them to Sketchfab at a limited resolution without using PPI credits, from where you can share, sell, and download them under the terms of the Sketchfab EULA; after your first upload to Sketchfab, you will automatically get a one-year Sketchfab Pro account .
IMPORTANT NOTE: Projects created and/or saved in this version cannot be opened in earlier versions of RealityCapture.
Key features:
- Export to Sketchfab at no additional cost using PPI license (limitation 300k polygons and 1 x 4k texture)
- Automated workflow for transferring large datasets from RC to UE5
- Under-the-hood improvements for easier cloud deployment
- RealityCapture to Unreal Engine Optimizations
- An extended console view with a command line and new command line commands
- UI improvements
And much more!
Read the full change log.
Moreover, as of today we are part of Epic Developer Community (EDC). To bring you a better experience and new functionality, we are moving the Capturing Reality Support community forum to the Epic Developer Community (EDC). Join discussions, ask questions, and share your projects in this vibrant community of creators.
Find out more in this blog.